Jim Yang


95km to Brighton

5/31/2014

Rode 95 km from east London to Brighton with beer garden stops.

Microarmy v0.3

2/1/2014

2D RTS game. Build your microarmy. Defend your base. Eliminate your opponents.

NYE 2014 Maze

12/1/2013

Maze generator remixed! New years message written for friends for 2014.

Just some small figures

9/1/2013

Figurines and doodles in clay and polymer clay.

Foldable "Dory" Rowboat

9/1/2013

Inspired by similar plastic folding boats, I try my hand at life-scale origami.

Fisch

5/1/2013

Gamedev Weekend 3: Fishing Game Jam. Eat plankton, avoid the hooks.

Kilamu

5/1/2013

Gamedev Weekend 2: Trying to simulate the fun of a 2 player board game digitally.
Includes aggressively taunting AI player and works on modern mobile browsers!

Wrenchy

4/1/2013

Gamedev Weekend 1: My first 48 hour collaborative gamedev: a post-mortem.

DIY notes

12/1/2012

A compilation of trivia about properties of some DIY materials.

Raygun

11/1/2012

My aborted attempt in using welding skills to create a MIB-inspired gun housing for a laser pointer.

Travelling Salesman Toy

8/1/2011

A demo of some simple travelling salesman optimizations.

Textured tunnel

7/1/2011

An old demoscene 3D tunnel rendering trick. Controls = mouse look + WASD.

Canvas Raycasting

4/11/2011

Wrote a little canvas toy to learn about raycasting.

Game of Life

12/1/2010

Wrote a raycaster with HTML5 to learn about raycasting.

Shortwave Radio

10/1/2010

My first shortwave radio receiver.

Haier Elegance Phone

8/1/2010

A tiny phone or a giant pill that makes calls? Read to find out!

Microarmy v0.1

8/1/2010

Began work on the AI vs. AI war simulator

GRE Flash Cards

10/1/2009

Cache Google Maps tiles by browsing the location of interest.

Road signs

4/1/2010

An undergrad experiment in computer vision: trying to detect text in road signs.

DOM Maze

3/1/2009

DOM based recursive-backtracking maze generator.

GMap Cacher

10/1/2009

Cache Google Maps tiles by browsing the location of interest.

M2 Clicky KB fix

2/1/2009

Reviving a specific model of the old IBM "clicky" keyboards.

JS C&C

8/1/2008

Barebones JS Command and Conquer engine in DOM, written during a hot summer week.